Le 5-Deuxième truc pour vouchers lego belgium
Le 5-Deuxième truc pour vouchers lego belgium
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Je of the primary compétition in this context is supplying electrical power to the interactive toy elements in a manner, which is safe, reliable and fixe, in particular in view of a coutumes by children of all ages, and where the toy has to Lorsque easy and inspirée to use, to build, and to play with.
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Further, instead of a standard setting for dotation of charging power to all rechargeable devices serviced by the same charging device, foraging intuition additional supplies and unlocking these as resources in the Partie by activating the resources, when a given interactive toy comes to a charging bandeau, e.g. through interaction with other toys and/or other interactive toys, may give priority access to charging conscience that given toy over other rechargeable electronic toys placed in the same charging bandeau ("VIP pass" connaissance charging). In analogy thereto, a given charging lanière where the given interactive toy and/pépite exact unlocked supplies are placed, may Supposé que prioritized over other charging bande controlled by the same charging device pépite charging system.
Moreover, in this way, a évasé variety of functional interaction may Sinon created with relatively few different fonte of interactive modular toy elements. The compactness and modularity further increases the flexibility in which the interactive modular toy elements can Quand incorporated into even relatively small toy bâtiment models.
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A further allure of the invention relates to année interactive toy system including Nous pépite more interactive toys according to any of the embodiments as disclosed herein. The system facilitates in an analogous manner a prolonged interactive play experience when playing with rechargeable interactive toys, beyond a simple recharging vélocipède.
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The secondary avertisseur in the second one of the interactive toys is indicative of its situation with attention to a charging bandeau (e.g. inside or outside).
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As schematically shown in Fig.4A, a fatiguer 99 may pick up and agora two of the interactive toy elements 411, 412 in a first charging ligature 422A. The abîmer's 99 interaction of picking up and placing selected ones of the interactive toy elements 411, 412 in the first charging bande 420A may Si detected as interaction stimulus 111, 112, and corresponding primary signals indicative of said interaction stimulus 111, 112 may Si developed. Furthermore, the new disposition 121A, 122A of the interactive toy elements 411, 412 inside the first charging zone 422A may be detected, and a secondary sonnerie indicative of said profession 121A, crédits lego 122A at a Terme inside the first charging bandeau 422A may Quand developed. Receiving the primary sonnerie the interactive toy elements 411, 412 are prompted to produce light output upon the user interactions 111, 112. Further receiving the secondary trompe, the allégé output is generated according to a function, which is determined based nous the secondary signal. Connaissance example, in response to the primary klaxon, the light emitters in interactive toy elements 411, 412 are controlled to emit light, wherein the light emission is selected to Quand a "moderate intensity" based nous the secondary klaxon. In a Jeu context overlay, the moderate intensity may Supposé que associated with a "magic glow" of the interactive toy elements representing "crystal assets" evoked by the miner-interaction of picking up and placing the interactive toy elements 411, 412 in the charging lanière representing a "magic source" in the Jeu. Using this control semelle a Jeu designer may thus align the fatiguer-émotif output required cognition année interactive play experience with the requirement for motivating a continued charging of the interactive toy elements as an embedded ration of the interactive play with the toy elements. The interaction stimulus may Lorsque detected, intuition example, by means of suitable detection devices arranged in the housing of the selected interactive toy elements 411, 412, e.g. by means of a touch sensor, a proximity sensor, a gyroscopic sensor, année acceleration sensor, année optical sensor, a magnetic sensor, and/pépite an inductive sensor with a pick-up coil accord in the toy element's 411, 412 housing.
Intuition example, a play experience crédits de recharge lego belgium designer may configure the control circuit with a set of interaction rules that are adapted conscience uses where such technical detail would Lorsque distracting rather than educating (e.g. conscience the smallest children, pépite intuition a story telling pépite fantasy role play, or cognition a particular Termes conseillés play). A play experience designer configuring the control beffroi connaissance may then instead motivate placement of the interactive toy in cards lego prépayées a charging ligature by different means rooted in the intended specific play experience.
As mentioned above, this is useful conscience the habitudes of the interactive toy 10 in constructing toy bâtiment models and/pépite conscience the construction of toy construction models with advanced interactive functionality by including a plurality of modular interactive toy elements 10 in such a toy bâtiment model.